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Microsoft MTA: Gaming Development Fundamentals Sample Questions:
1. Which matrix sets the coordinates of a 3D model to default orientation?
A) Projection
B) World
C) Identity
D) View
2. You develop a new Windows game.
The game must have a programmable graphics pipeline and be able to display graphics.
Which tool should you use?
A) DirectComposition
B) Windows Imaging Component (WIC)
C) DirectX
D) XAML
3. What is the default setting for TargetElapsedTime in an XNA project that uses a fixed-step game loop?
A) 1/30 second
B) 1/2 second
C) l second
D) 1/60 second
4. Which XNA game class method is called to process game logic such as modifying the geometry of a game scene or working with user input?
A) Game.LoadContent
B) Game.Initialize
C) Game.Draw
D) Game.Update
5. You create a game project that stores player information on a central server. The information is accessed by using the Internet.
You must ensure that player information cannot be accessed by an unauthorized user.
You need to identify the most secure methods to send data to the server.
Which two methods should you use? (Choose two.)
A) Embed the information in a universal resource locator (URL) as a query string and then send the information by using the HTTP protocol.
B) Embed the information as part of an HTML form post method and then send the information by using an HTTP connection.
C) Send the information by using the HTTPS protocol.
D) Encrypt the information and then send it by using the HTTP protocol.
Solutions:
| Question # 1 Answer: C | Question # 2 Answer: C | Question # 3 Answer: D | Question # 4 Answer: D | Question # 5 Answer: B,D |


