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Microsoft TS: Ms Virtual Earth 6.0, Application Development Sample Questions:
1. You need to configure the settings of your Virtual Earth 6.0 map to display apartments at a specified location using the bird's eye view. What are two possible code segments you can use to achieve this goal? (Each correct answer presents a complete solution. Choose two.)
A) map = new VEMap('mymap '); map.LoadMap(new VELatLong(47.6, -122.33), 10);
B) map = new VEMap('mymap '); map.LoadMap(new VELatLong(47.6, -122.33), 10, 'o', false); map.SetMapStyle(VEMapStyle.Aerial);
C) map = new VEMap('mymap '); map.LoadMap(new VELatLong(47.6, -122.33), 10, 'o', false);
D) map = new VEMap('mymap'); map.LoadMap(VELatLong(47.6, -122.33), 10); map.SetMapStyle(VEMapStyle.Birdseye);
E) map = new VEMap('mymap '); map.LoadMap(new VELatLong(47.6, -122.33), 10, 'h', true);
2. You are creating a Virtual Earth 6.0 application. The Web pages of the application contain a header section, a body section, and a map control section.
The body section of the Web pages contains the following code fragment. (Line numbers are included for reference only.)
0 1 <div id='Header' style="width:400px;
0 2 height:100px; background-color: red;"></div>
0 3 ...
0 4 <div id='Controls' style="width:400px;">
0 5 <p align="center">Search text:
0 6 <input type='text' id='Where' />
0 7 <input type='button' id='Search' value='Search'
0 8 onclick="Find();" />
0 9 </p>
1 0 </div>
You need to ensure that the maps contained on the Web pages fit correctly between the header section and the map control section.
Which code fragment should you insert at line 03?
A) <div id='Map' style="position:absolute; top:100px; width:400px; height:400px;"></div>
B) <div id='Map' style="position:absolute; width:400px; height:400px;"></div>
C) <div id='Map' style="position:relative; top:100px; width:400px; height:400px;"></div>
D) <div id='Map' style="position:relative; width:400px; height:400px;"></div>
3. Your company displays a map of apartments for rent in a neighborhood by using Virtual
Earth 6.0. You need to add an overview map. Which method should you call?
A) ShowDashboard
B) ShowMiniMap
C) SetMapMode
D) SetMapView
4. You add a new pushpin to a Virtual Earth 6.0 map. You are creating an algorithm to calculate the polygon representation of a pushpin cluster. You write a step to verify that the pushpin belongs to the cluster. You need to identify whether to recalculate the polygon representation. What should you do?
A) Calculate the bounding box of all pushpins and verify whether the location of the new pushpin lies inside the bounding box.
B) Calculate the convex hull of all pushpins and verify whether the location of the new pushpin lies outside the convex hull.
C) Calculate whether the location of the new pushpin overlaps the center point of all pushpins.
D) Calculate the minimum bounding rectangle of the polygon and verify whether the location of the new pushpin lies inside the minimum bounding rectangle.
5. You are creating a browser-based Web application by using Virtual Earth 6.0 map control.
A Web page of the application has a map and a list of locations.
When a user selects a location from the list, the application must meet the following requirements:
A default view of the selected location is loaded.
The selected location is centered.
The selected location appears in the three-dimensional mode, at an oblique pitch, and heads due north.
You need to program Virtual Earth map control to ensure that the requirements are met.
Which code segment should you use?
A) var defView1= new VEMapViewSpecification(new VELatLong(40.68,-74.04), 16, 360, -
4 5, 0); map.SetMapMode(VEMapMode.Mode3D); map.SetMapView(defView1);
B) var defView1= new VEMapViewSpecification(new VELatLong(40.68,-74.04), 16, 360,
4 5, 0); map.Loadmap(defView1); map.SetMapMode(VEMapMode.Mode3D);
C) var defView1= new VEMapViewSpecification(new VELatLongRectangle (40.88,-73.8,
4 0.48, -74.28), 16, 360, 45, 0); map.Loadmap(defView1);
map.SetMapMode(VEMapMode.Mode3D);
D) var defView1= new VEMapViewSpecification(new VELatLongRectangle (40.88,-73.8,
4 0.48,-74.28), 16, 360, -45, 0); map.SetMapMode(VEMapMode.Mode3D);
map.SetMapMode(defView1);
Solutions:
| Question # 1 Answer: C,D | Question # 2 Answer: D | Question # 3 Answer: B | Question # 4 Answer: B | Question # 5 Answer: A |


